MatchTrak | R23
AYSO Section 11
Game Scheduling and Referee System



Circuit Configuration ( S11E-24-FALL-T )

SAR: 11 / E /

Circuit Scheduler Email:
Note: This is who people will contact when they have schedule issues/questions

areaesch@gmail.com

Change Request Emails: (Area and Section Circuits Only)
Note: This is who will get emailed when change requests are created


Who should get ALL game edit and cancelation emails?
Note: This is also configurable in your Region Configuration


Who should get ALL match report emails?
Note: This is also configurable in your Region Configuration


Page Header - Visible on ALL Pages

Area 11 E

Homepage Information - Everyone Can See This!

MatchTrak is a game scheduling, standings and self-referee reservation system that was built exclusively for AYSO Section 11, Areas and Regions within.

Referees can login to ONE place and quickly find and reserve ALL their home-field games regardless if they are Section 11 Extra, Area Play or even internal Regional Play.

Don't have a referee account? Please contact your Region's Referee Administrator to be setup in Matchtrak

 
 GAME DAY REQUIREMENTS:

1.       Each team must present the Referee with an AYSO Blue-Sombrero generated team LINEUP CARD. No handwritten modifications are permitted other than the jersey number. The players should be listed in jersey number order.

 2.       Referees will NOT request to see the Blue Sombrero-generated team ROSTER or the AYSO player registration forms, although coaches must have these at all games.

Goal differential (blow-out) email notifications

Send an email notification if anyone scores more goals than the shown goal threshold below against an opponent.

Enabled:
Yes

Threshold:
6

Email addresses of who gets notified:
Send Copy To:
Winning Area Director
Circuit Blackout Dates

Blackout
Date
Select
Division(s)
Region
ie-R889
Circuit Gaming Point System

Score Reporting Password:

1st Standings Sorting:

Goals Against - Goal Diff
Standings Point System:

Points Per Win7Points earned for the winning team
Points Per Tie3Points earned for both teams
Points Per Loss0Points earned for the losing team
Bonus Points for Shutout0Points earned by winning team in a shutout
Bonus Points Per Goal1Points earned per goal
Points Per Goal Max3Points earned only up to this many goals scored
Points Loss for Send Off1Point deducation PER send off
Goals For - Forfeit3How many goals scored will be used in a forfeit
Max Goal Diff Allowed
Tie Breakers Purposes
3If set at 3; 6-1 would count as 3 GD when calc tie breakers
Point Deduction PER GOAL for going over Max Goal Diff Allowed0If set at 1; the winner would get 1 less point per goal scored over the goal diff. 5 goal diff would mean they would only get 9 points for a 6-0 win instead of 10.





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